#include "FortMountedTurretAnimInstance.h" UFortMountedTurretAnimInstance::UFortMountedTurretAnimInstance() { this->MountedTurret = NULL; this->bIsUsingMountedTurret = false; this->AimingYaw = 0.00f; this->AimingPitch = 0.00f; this->PedalScaler = 0.00f; }