#include "FortMinigameSpawnerComponent.h" #include "Net/UnrealNetwork.h" void UFortMinigameSpawnerComponent::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UFortMinigameSpawnerComponent, ToSpawnList); } UFortMinigameSpawnerComponent::UFortMinigameSpawnerComponent() { }