#include "FortMeleeWeaponStats.h" FFortMeleeWeaponStats::FFortMeleeWeaponStats() { this->RangeVSEnemies = 0.00f; this->ConeYawAngle = 0.00f; this->ConePitchAngle = 0.00f; this->SwingPlaySpeed = 0.00f; this->SwingTime = 0.00f; this->BuildingConeAngle = 0.00f; this->BuildingConeAnglePitch = 0.00f; this->RangeVSBuildings2D = 0.00f; this->RangeVSBuildingsZ = 0.00f; this->RangeVSWeakSpots = 0.00f; }