#include "FortJumpBoostSet.h" #include "Net/UnrealNetwork.h" void UFortJumpBoostSet::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UFortJumpBoostSet, BoostActive); DOREPLIFETIME(UFortJumpBoostSet, MaxFuel); DOREPLIFETIME(UFortJumpBoostSet, Fuel); DOREPLIFETIME(UFortJumpBoostSet, ReserveMaxFuel); DOREPLIFETIME(UFortJumpBoostSet, ReserveFuel); DOREPLIFETIME(UFortJumpBoostSet, FuelBurnRate); DOREPLIFETIME(UFortJumpBoostSet, FuelRegenRate); DOREPLIFETIME(UFortJumpBoostSet, FuelRegenDelay); DOREPLIFETIME(UFortJumpBoostSet, BoostFuelCost); DOREPLIFETIME(UFortJumpBoostSet, UpwardThrust); DOREPLIFETIME(UFortJumpBoostSet, LateralThrust); DOREPLIFETIME(UFortJumpBoostSet, UpwardAcceleration); DOREPLIFETIME(UFortJumpBoostSet, LateralAcceleration); } UFortJumpBoostSet::UFortJumpBoostSet() { }