#include "FortIntelPackSet.h" #include "Net/UnrealNetwork.h" void UFortIntelPackSet::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UFortIntelPackSet, MaxCharges); DOREPLIFETIME(UFortIntelPackSet, CurrentCharges); DOREPLIFETIME(UFortIntelPackSet, StormTrackerCost); DOREPLIFETIME(UFortIntelPackSet, RevealedTargetsRange); DOREPLIFETIME(UFortIntelPackSet, RevealedTargetsDuration); DOREPLIFETIME(UFortIntelPackSet, RevealedTargetsCost); } UFortIntelPackSet::UFortIntelPackSet() { }