#include "FortHotfixBlockingVolume.h" #include "Net/UnrealNetwork.h" void AFortHotfixBlockingVolume::OnRep_ReplicatedExtent() { } void AFortHotfixBlockingVolume::CopyToClipboard() { } void AFortHotfixBlockingVolume::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(AFortHotfixBlockingVolume, ReplicatedExtent); } AFortHotfixBlockingVolume::AFortHotfixBlockingVolume() { this->bNeededOnClient = true; }