#include "FortGuidedMissilePackSet.h" #include "Net/UnrealNetwork.h" void UFortGuidedMissilePackSet::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UFortGuidedMissilePackSet, MaxMissiles); DOREPLIFETIME(UFortGuidedMissilePackSet, Missiles); DOREPLIFETIME(UFortGuidedMissilePackSet, ReserveMaxMissiles); DOREPLIFETIME(UFortGuidedMissilePackSet, ReserveMissiles); DOREPLIFETIME(UFortGuidedMissilePackSet, ReloadDelay); } UFortGuidedMissilePackSet::UFortGuidedMissilePackSet() { }