#include "FortGliderPackSet.h" #include "Net/UnrealNetwork.h" void UFortGliderPackSet::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UFortGliderPackSet, MaxCharges); DOREPLIFETIME(UFortGliderPackSet, CurrentCharges); } UFortGliderPackSet::UFortGliderPackSet() { }