#include "FortGiftBoxItemDefinition.h" #include "Templates/SubclassOf.h" bool UFortGiftBoxItemDefinition::TryLoadPreMessageWidgetClass(TSubclassOf& OutWidgetClass) { return false; } bool UFortGiftBoxItemDefinition::TryLoadHeaderSubWidgetClass(TSubclassOf& OutWidgetClass) { return false; } bool UFortGiftBoxItemDefinition::HasPreMessageWidget() const { return false; } bool UFortGiftBoxItemDefinition::HasHeaderSubWidget() const { return false; } UFortGiftBoxItemDefinition::UFortGiftBoxItemDefinition() { this->GiftWrapType = EFortGiftWrapType::System; this->bReuseExistingBoxIfPossible = false; this->RestrictToSubgame = ESubGame::Count; this->SortPriority = 0; ItemType = EFortItemType::GiftBox; }