#include "FortGeneratedDifficultyOptions.h" FFortGeneratedDifficultyOptions::FFortGeneratedDifficultyOptions() { this->GameDifficultyAtGeneration = 0.00f; this->DifficultyOptionPointsAvailableAtGeneration = 0; this->MaxEncounterSpawnPointsAtGeneration = 0; this->MinDifficultyOptionPointsToUse = 0; }