#include "FortGameplayCueAttachInfo.h" FFortGameplayCueAttachInfo::FFortGameplayCueAttachInfo() { this->AttachType = EFortGameplayCueAttachType::AttachToTarget; this->bAttachToWeapon = false; this->bAttachToHitResult = false; this->bUseUnsmoothedNetworkPosition = false; this->bIgnoreScale = false; this->bIgnoreRotation = false; }