#include "FortGamePvPBase.h" AFortGamePvPBase::AFortGamePvPBase() { this->NumTeams = 0; this->RoundTimeLimit = -1; this->RoundTimeRemainingCriticalThreshold = -1; this->StalemateTimeLimit = -1; this->RestartTimeLimit = -1; this->FOBFinalizationLimit = 35; this->bUsingFOBs = false; this->bFOBInitRequested = false; this->bAllFOBConfigActorsInitialized = false; this->bFinishedSpawningFOBConfigActors = false; this->NumFOBConfigActorsPerTeam = -1; this->FOBConfigActorClass = NULL; }