#include "FortFootstepAudioData.h" FFortFootstepAudioData::FFortFootstepAudioData() { this->SoundAssets[0] = NULL; this->SoundAssets[1] = NULL; this->SoundAssets[2] = NULL; this->SoundAssets[3] = NULL; this->SoundAssets[4] = NULL; this->SoundAssets[5] = NULL; this->SoundAssets[6] = NULL; this->SoundAssets[7] = NULL; this->SoundAssetsAbove[0] = NULL; this->SoundAssetsAbove[1] = NULL; this->SoundAssetsAbove[2] = NULL; this->SoundAssetsAbove[3] = NULL; this->SoundAssetsAbove[4] = NULL; this->SoundAssetsAbove[5] = NULL; this->SoundAssetsAbove[6] = NULL; this->SoundAssetsAbove[7] = NULL; this->SoundAssetsBelow[0] = NULL; this->SoundAssetsBelow[1] = NULL; this->SoundAssetsBelow[2] = NULL; this->SoundAssetsBelow[3] = NULL; this->SoundAssetsBelow[4] = NULL; this->SoundAssetsBelow[5] = NULL; this->SoundAssetsBelow[6] = NULL; this->SoundAssetsBelow[7] = NULL; this->SoundAttenuation = NULL; this->SoundAttenuationAbove = NULL; this->SoundAttenuationBelow = NULL; this->SoundAttenuationAboveOrBelowAndVisible = NULL; this->VolumeMultiplier = 0.00f; }