#include "FortFeedbackEventData.h" FFortFeedbackEventData::FFortFeedbackEventData() { this->ChanceToPlay = 0.00f; this->MinReplayTime = 0.00f; this->MinReplayTimeForSpeaker = 0.00f; this->MaxWitnessDistance = 0.00f; this->bInterruptCurrentLine = false; this->bCanBeInterrupted = false; this->bCanQue = false; this->MultiplayerBroadcastFilter = FFBF_Speaker; this->ContextSelectionMethod = FFSM_Instigator; this->FeedbackDelay = 0.00f; this->TimeLastPlayed = 0.00f; }