#include "FortDynamicBuildingDeconstructor.h" AFortDynamicBuildingDeconstructor::AFortDynamicBuildingDeconstructor() { this->bDebugDrawBounds = false; this->bSelectiveDestruction = false; this->bIgnoreMissionActors = false; this->bShrinkAndDestroyEffect = false; this->NumOfPiecesToDestroyAtOnce = 10; this->TimeBetweenChunks = 0.20f; this->CurrentIndex = 0; }