#include "FortDefenderItemDefinition.h" FGameplayTag UFortDefenderItemDefinition::GetDefenderSubtypeTag() const { return FGameplayTag{}; } EFortDefenderSubtype UFortDefenderItemDefinition::GetDefenderSubtype() const { return EFortDefenderSubtype::AssaultRifle; } UFortDefenderItemDefinition::UFortDefenderItemDefinition() { }