#include "FortDamageNumberInfo.h" FFortDamageNumberInfo::FFortDamageNumberInfo() { this->bIsCriticalDamage = false; this->Damage = 0; this->DamageNumberType = EFortDamageNumberType::None; this->VisualDamageScale = 0.00f; this->ElementalDamageType = EFortElementalDamageType::None; this->ScoreType = EStatCategory::Combat; this->bAttachScoreNumberToPlayer = false; this->StaticMeshComponent = NULL; }