#include "FortCollectionBookData.h" void UFortCollectionBookData::GetPageIdsFromCategoryId(FName CategoryId, TArray& PageIds) const { } UFortCollectionBookData::UFortCollectionBookData() { this->PageCategoryData = NULL; this->PageData = NULL; this->SectionData = NULL; this->SlotData = NULL; this->SlotSourceData = NULL; this->XPWeightData = NULL; this->SlotRarityFactorData = NULL; this->BookXPData = NULL; }