#include "FortClientPilot_FrontendCampaign.h" UFortClientPilot_FrontendCampaign::UFortClientPilot_FrontendCampaign() { this->bShouldPickRandomMap = false; this->iSelectedTheater = 0; this->iSelectedTile = -1; this->RandomZoneDifficultyMinimum = 1.00f; this->RandomZoneDifficultyMaximum = 100.00f; }