#include "FortClientAnnouncement_Keybinding.h" #include "Net/UnrealNetwork.h" void AFortClientAnnouncement_Keybinding::SetTitleText(FText TitleText) { } void AFortClientAnnouncement_Keybinding::SetIcon(FSlateBrush& Icon) { } void AFortClientAnnouncement_Keybinding::SetDisplayTime(float DisplayTime) { } void AFortClientAnnouncement_Keybinding::SetDetailText(FText DetailText) { } void AFortClientAnnouncement_Keybinding::ResetGamepadActionTextPairList() { } void AFortClientAnnouncement_Keybinding::OnRep_KeybindingData(const FFortClientAnnouncementData_Keybinding& PreviousKeybindingData) { } void AFortClientAnnouncement_Keybinding::AddGamepadActionTextPair(FActionTextPair Pair) { } void AFortClientAnnouncement_Keybinding::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(AFortClientAnnouncement_Keybinding, KeybindingData); } AFortClientAnnouncement_Keybinding::AFortClientAnnouncement_Keybinding() { }