#include "FortCameraBase.h" void AFortCameraBase::Exhibit(AFortExhibitActor* TargetActor) { } AFortCameraBase::AFortCameraBase() { this->MinDistanceToDrag = 0.00f; this->DefaultFieldOfView = 90.00f; this->ExhibitActor = NULL; this->bExhibitActorChanged = false; this->CheckForDragBegin = false; }