#include "FortCachedWeaponOverheatData.h" FFortCachedWeaponOverheatData::FFortCachedWeaponOverheatData() { this->TimeWeaponWasUnequipped = 0.00f; this->OverheatValueAtUneqip = 0.00f; this->OverheatValue = 0.00f; this->TimeOverheatedBegan = 0.00f; this->TimeHeatWasLastAdded = 0.00f; }