#include "FortAthenaMutator_PlayerBotSpawningPolicyData.h" UFortAthenaMutator_PlayerBotSpawningPolicyData::UFortAthenaMutator_PlayerBotSpawningPolicyData() { this->PlayerBotPawn = NULL; this->CachedGameMode = NULL; this->MaxTraceHeight = 5000.00f; this->MinTraceHeight = -5000.00f; this->InitialSpawnDelay = 0.10f; this->SpawnDelay = 0.10f; }