#include "FortAthenaMutator_NamePlate.h" #include "Net/UnrealNetwork.h" void AFortAthenaMutator_NamePlate::OnRep_DisplayMode() { } void AFortAthenaMutator_NamePlate::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(AFortAthenaMutator_NamePlate, DisplayMode); } AFortAthenaMutator_NamePlate::AFortAthenaMutator_NamePlate() { this->DisplayMode = EIndicatorDisplayMode::Default; }