#include "FortAthenaMutator_GiveItemsAtGamePhaseStep.h" void AFortAthenaMutator_GiveItemsAtGamePhaseStep::OnGamePhaseStepChanged(EAthenaGamePhaseStep GamePhaseStep) { } AFortAthenaMutator_GiveItemsAtGamePhaseStep::AFortAthenaMutator_GiveItemsAtGamePhaseStep() { this->PhaseToGiveItems = EAthenaGamePhaseStep::BusFlying; }