#include "FortAthenaExitCraftSpawner.h" #include "Components/CapsuleComponent.h" void AFortAthenaExitCraftSpawner::StartExitCraftSpawnTimer() { } void AFortAthenaExitCraftSpawner::DestroyBlockingActors() { } AFortAthenaExitCraftSpawner::AFortAthenaExitCraftSpawner() { this->DestructionOverlapCapsule = CreateDefaultSubobject(TEXT("DestructionOverlapMesh_0")); this->ExitCraftInfo = NULL; }