#include "FortAnimNotify_PlayReloadFX.h" void UFortAnimNotify_PlayReloadFX::SetReloadStage(EFortReloadFXState InReloadStage) const { } UFortAnimNotify_PlayReloadFX::UFortAnimNotify_PlayReloadFX() { this->ReloadStage = EFortReloadFXState::ReloadStart; }