#include "FortAnimInput_VelocityImpact.h" FFortAnimInput_VelocityImpact::FFortAnimInput_VelocityImpact() { this->bTestVelocity = false; this->bIsForwardImpact = false; this->bIsBackwardImpact = false; this->bIsLeftImpact = false; this->bIsRightImpact = false; this->bIsUpImpact = false; this->bIsDownImpact = false; }