#include "FortAnimInput_MountedTurret.h" FFortAnimInput_MountedTurret::FFortAnimInput_MountedTurret() { this->bIsUsingMountedTurret = false; this->AimingYaw = 0.00f; this->AimingPitch = 0.00f; this->PedalScaler = 0.00f; }