#include "FortAnimInput_CommonVehicle.h" FFortAnimInput_CommonVehicle::FFortAnimInput_CommonVehicle() { this->bIsUsingVehicle = false; this->bIsJumpingVehicle = false; this->bCanChargeJump = false; this->bIsChargingJump = false; this->bIsJumping = false; this->bIsOnGround = false; this->bCanDriverAimWeapon = false; }