#include "FortAnimInput_AdjustedAimOffset.h" FFortAnimInput_AdjustedAimOffset::FFortAnimInput_AdjustedAimOffset() { this->YawOffset = 0.00f; this->PitchOffset = 0.00f; this->TargetingYawOffset = 0.00f; this->TargetingPitchOffset = 0.00f; }