#include "FortAlterationFunctionLibrary.h" UParticleSystem* UFortAlterationFunctionLibrary::GetAlterationImpactPhysicalSurfaceEffects(TEnumAsByte HitSurface, const FFortCosmeticModification& CosmeticMod) { return NULL; } UFortAlterationFunctionLibrary::UFortAlterationFunctionLibrary() { }