#include "FortAircraft.h" #include "FortCameraMode_ThirdPerson.h" #include "Net/UnrealNetwork.h" void AFortAircraft::OnRep_JumpFlashCount() { } void AFortAircraft::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(AFortAircraft, JumpFlashCount); } AFortAircraft::AFortAircraft() { this->JumpFlashCount = 0; this->CameraModeClass = UFortCameraMode_ThirdPerson::StaticClass(); }