#include "FortAbilityTask_CommitAccountCosts.h" UFortAbilityTask_CommitAccountCosts* UFortAbilityTask_CommitAccountCosts::CommitAccountCosts(UGameplayAbility* OwningAbility) { return NULL; } UFortAbilityTask_CommitAccountCosts::UFortAbilityTask_CommitAccountCosts() { this->bWasCancellable = false; this->bRequestPending = false; this->bCommittedLocally = false; }