#include "FortAIPawnStats.h" FFortAIPawnStats::FFortAIPawnStats() { this->ScoreValue = 0; this->DormantSightRadius = 0.00f; this->DormantHearingThreshold = 0.00f; this->DormantLOSHearingThreshold = 0.00f; this->DormantPeripheralVisionAngle = 0.00f; this->AlertSightRadius = 0.00f; this->AlertHearingThreshold = 0.00f; this->AlertLOSHearingThreshold = 0.00f; this->AlertPeripheralVisionAngle = 0.00f; this->AutoSuccessRangeFromLastSeenLocation = 0.00f; this->HealthScalingTable = NULL; this->ControlResistanceScalingTable = NULL; this->DifficultyRatingTable = NULL; }