#include "Fort3PCameraMode.h" UFort3PCameraMode::UFort3PCameraMode() { this->FOV = 90.00f; this->bValidateSafeLoc = false; this->bDoPredictiveAvoidance = true; this->bPreventPenetration = true; this->PenetrationAvoidanceFeelers.AddDefaulted(7); this->PenetrationBlendInTime = 0.10f; this->PenetrationBlendOutTime = 0.15f; this->PivotRotInterpSpeed = 8.00f; this->FOVInterpSpeed = 8.00f; this->ViewOffsetInterpSpeed = 8.00f; this->SafeLocationInterpSpeed = 8.00f; this->LastSafeLocBlockedPct = 0.00f; this->LastPenetrationBlockedPct = 1.00f; }