#include "CustomCharacterParts.h" FCustomCharacterParts::FCustomCharacterParts() { this->WasReplicatedFlags = 0; this->Parts[0] = NULL; this->Parts[1] = NULL; this->Parts[2] = NULL; this->Parts[3] = NULL; this->Parts[4] = NULL; this->Parts[5] = NULL; this->bReplicationFailed = false; }