#include "CustomCharacterPartAnimInstance_RhinoBackpack.h" UCustomCharacterPartAnimInstance_RhinoBackpack::UCustomCharacterPartAnimInstance_RhinoBackpack() { this->Piston1SinOffset = 0.00f; this->Piston2SinOffset = 1.00f; this->Piston3SinOffset = 2.00f; this->DefaultPistonSpeed = 30.00f; this->FastPistonSpeed = 45.00f; this->FastPistonThreshold = 500.00f; }