#include "CustomCharacterPartAnimInstance_DJBackpack.h" UCustomCharacterPartAnimInstance_DJBackpack::UCustomCharacterPartAnimInstance_DJBackpack() { this->bIsKillCelebrationActive = false; this->KillCountLastFrame = 0; this->KillCount = 0; this->CurrentSpinRate = 0.00f; this->BaseSpinRate = 1.00f; this->SpinRateMultiplier = 0.85f; this->DefaultSpinRate = 1.00f; this->DefaultSpinRateInterpSpeed = 1.00f; this->KillCelebrationSpinRate = 25.00f; this->KillCelebrationSpinRateInterpSpeed = 4.00f; }