#include "BuildingValueRules.h" FBuildingValueRules::FBuildingValueRules() { this->CellsAbove = 0; this->CellsBelow = 0; this->CellHorizontalRadius = 0; this->DistanceFromObjectiveWeight = 0.00f; this->AttackWeight = 0.00f; this->StructuralWeight = 0.00f; this->TrapWeight = 0.00f; }