#include "BuildingTrap_WaypointDispenser.h" #include "Templates/SubclassOf.h" ABuildingTrapFloor_Waypoint* ABuildingTrap_WaypointDispenser::BP_SpawnWaypointActor(TSubclassOf Class, FTransform SpawnTransform) { return NULL; } ABuildingTrap_WaypointDispenser::ABuildingTrap_WaypointDispenser() { this->WaypointTypeIndex = 0; }