#include "AthenaMarkerComponent.h" #include "Net/UnrealNetwork.h" #include "Templates/SubclassOf.h" void UAthenaMarkerComponent::SetMarkerWidgetClass(TSubclassOf InMarkerClass) { } void UAthenaMarkerComponent::SetMarkerActorClass(TSubclassOf InMarkerActorClass) { } void UAthenaMarkerComponent::ServerRemoveMapMarker_Implementation(FMarkerID MarkerID, ECancelMarkerReason CancelReason) { } bool UAthenaMarkerComponent::ServerRemoveMapMarker_Validate(FMarkerID MarkerID, ECancelMarkerReason CancelReason) { return true; } void UAthenaMarkerComponent::ServerAddMapMarker_Implementation(FFortClientMarkerRequest MarkerRequest) { } bool UAthenaMarkerComponent::ServerAddMapMarker_Validate(FFortClientMarkerRequest MarkerRequest) { return true; } void UAthenaMarkerComponent::OnTimelineScrubbed() { } void UAthenaMarkerComponent::OnRep_ReplayMarkers() { } void UAthenaMarkerComponent::ClientCancelMarker_Implementation(FMarkerID MarkerID) { } void UAthenaMarkerComponent::ClientAddMarker_Implementation(FFortWorldMarkerData MarkerData) { } void UAthenaMarkerComponent::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UAthenaMarkerComponent, ReplayMarkers); } UAthenaMarkerComponent::UAthenaMarkerComponent() { this->MarkerWidgetClass = NULL; this->MarkerActorClass = NULL; this->LocalPlaceableMarkersPerRate = 0; this->RemotePlayableMarkerSoundsPerRate = 0; this->PendingCancelMarker = NULL; this->LastHoveredMarker = NULL; this->bIsAimingDownSights = false; }