#include "AthenaLayoutRequirementData.h" #include "Templates/SubclassOf.h" ABuildingLayoutRequirement* UAthenaLayoutRequirementData::SpawnMatchingLayoutRequirement(ABuildingSMActor* SourceActor, bool bMatchResourceType) { return NULL; } bool UAthenaLayoutRequirementData::FindMatchingLayoutRequirementClass(ABuildingSMActor* BuildingActor, TSubclassOf& MatchingClass) const { return false; } UAthenaLayoutRequirementData::UAthenaLayoutRequirementData() { this->BuildingClass = NULL; }