#include "AIAssignmentInfo.h" FAIAssignmentInfo::FAIAssignmentInfo() { this->TimeCurrentGoalWasChosen = 0.00f; this->TimeExitedLastAssignmentOfType[0] = 0.00f; this->TimeExitedLastAssignmentOfType[1] = 0.00f; this->TimeExitedLastAssignmentOfType[2] = 0.00f; this->TimeExitedLastAssignmentOfType[3] = 0.00f; this->bWaitingForQueryResponse = false; this->bSuppressGoalUpdates = false; this->bReportEnemyGoalSelection = false; }