#include "CommonInputPlatformData.h" FCommonInputPlatformData::FCommonInputPlatformData() { this->bSupported = false; this->DefaultInputType = ECommonInputType::MouseAndKeyboard; this->bSupportsMouseAndKeyboard = false; this->bSupportsGamepad = false; this->DefaultGamepadType = ECommonGamepadType::XboxOneController; this->bCanChangeGamepadType = false; this->bSupportsTouch = false; }