#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: TutorialWindow #include "Basic.hpp" #include "TutorialWindow_classes.hpp" #include "TutorialWindow_parameters.hpp" namespace SDK { // Function TutorialWindow.TutorialWindow_C.OnRequestRetry__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) void UTutorialWindow_C::OnRequestRetry__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TutorialWindow_C", "OnRequestRetry__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function TutorialWindow.TutorialWindow_C.ExecuteUbergraph_TutorialWindow // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTutorialWindow_C::ExecuteUbergraph_TutorialWindow(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TutorialWindow_C", "ExecuteUbergraph_TutorialWindow"); Params::TutorialWindow_C_ExecuteUbergraph_TutorialWindow Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function TutorialWindow.TutorialWindow_C.BndEvt__IconTextButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UTutorialWindow_C::BndEvt__IconTextButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TutorialWindow_C", "BndEvt__IconTextButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature"); Params::TutorialWindow_C_BndEvt__IconTextButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function TutorialWindow.TutorialWindow_C.SetDescription // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FText Param_Description (BlueprintVisible, BlueprintReadOnly, Parm) void UTutorialWindow_C::SetDescription(const class FText& Param_Description) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TutorialWindow_C", "SetDescription"); Params::TutorialWindow_C_SetDescription Parms{}; Parms.Param_Description = std::move(Param_Description); UObject::ProcessEvent(Func, &Parms); } }