#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: ReportablePlayerEntry #include "Basic.hpp" #include "ReportablePlayerEntry_classes.hpp" #include "ReportablePlayerEntry_parameters.hpp" namespace SDK { // Function ReportablePlayerEntry.ReportablePlayerEntry_C.ExecuteUbergraph_ReportablePlayerEntry // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UReportablePlayerEntry_C::ExecuteUbergraph_ReportablePlayerEntry(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ReportablePlayerEntry_C", "ExecuteUbergraph_ReportablePlayerEntry"); Params::ReportablePlayerEntry_C_ExecuteUbergraph_ReportablePlayerEntry Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function ReportablePlayerEntry.ReportablePlayerEntry_C.SetSelectionState // (Event, Public, BlueprintEvent) // Parameters: // bool bIsSelected (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool bAnimateOnSelect (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UReportablePlayerEntry_C::SetSelectionState(bool bIsSelected, bool bAnimateOnSelect) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ReportablePlayerEntry_C", "SetSelectionState"); Params::ReportablePlayerEntry_C_SetSelectionState Parms{}; Parms.bIsSelected = bIsSelected; Parms.bAnimateOnSelect = bAnimateOnSelect; UObject::ProcessEvent(Func, &Parms); } }