#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: RejoinWindow #include "Basic.hpp" #include "RejoinWindow_classes.hpp" #include "RejoinWindow_parameters.hpp" namespace SDK { // Function RejoinWindow.RejoinWindow_C.OnRequestAbandon__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) void URejoinWindow_C::OnRequestAbandon__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "OnRequestAbandon__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function RejoinWindow.RejoinWindow_C.OnRequestRejoinRetry__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) void URejoinWindow_C::OnRequestRejoinRetry__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "OnRequestRejoinRetry__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function RejoinWindow.RejoinWindow_C.ExecuteUbergraph_RejoinWindow // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void URejoinWindow_C::ExecuteUbergraph_RejoinWindow(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "ExecuteUbergraph_RejoinWindow"); Params::RejoinWindow_C_ExecuteUbergraph_RejoinWindow Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function RejoinWindow.RejoinWindow_C.OnTimeoutTimeReached // (Event, Protected, BlueprintEvent) void URejoinWindow_C::OnTimeoutTimeReached() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "OnTimeoutTimeReached"); UObject::ProcessEvent(Func, nullptr); } // Function RejoinWindow.RejoinWindow_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void URejoinWindow_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function RejoinWindow.RejoinWindow_C.ShowRetryScreen // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FText Failure (BlueprintVisible, BlueprintReadOnly, Parm) // float TimeoutSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool AllowRetry (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void URejoinWindow_C::ShowRetryScreen(const class FText& Failure, float TimeoutSeconds, bool AllowRetry) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "ShowRetryScreen"); Params::RejoinWindow_C_ShowRetryScreen Parms{}; Parms.Failure = std::move(Failure); Parms.TimeoutSeconds = TimeoutSeconds; Parms.AllowRetry = AllowRetry; UObject::ProcessEvent(Func, &Parms); } // Function RejoinWindow.RejoinWindow_C.ShowInitalScreen // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // float TimeoutSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void URejoinWindow_C::ShowInitalScreen(float TimeoutSeconds) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "ShowInitalScreen"); Params::RejoinWindow_C_ShowInitalScreen Parms{}; Parms.TimeoutSeconds = TimeoutSeconds; UObject::ProcessEvent(Func, &Parms); } // Function RejoinWindow.RejoinWindow_C.InitializeRejoinWindow // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void URejoinWindow_C::InitializeRejoinWindow() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "InitializeRejoinWindow"); UObject::ProcessEvent(Func, nullptr); } // Function RejoinWindow.RejoinWindow_C.CenterFirstButton // (Public, BlueprintCallable, BlueprintEvent) void URejoinWindow_C::CenterFirstButton() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "CenterFirstButton"); UObject::ProcessEvent(Func, nullptr); } // Function RejoinWindow.RejoinWindow_C.OnButtonClicked // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void URejoinWindow_C::OnButtonClicked(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RejoinWindow_C", "OnButtonClicked"); Params::RejoinWindow_C_OnButtonClicked Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } }