#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: MenuScreen_Constructor #include "Basic.hpp" #include "MenuScreen_Constructor_classes.hpp" #include "MenuScreen_Constructor_parameters.hpp" namespace SDK { // Function MenuScreen_Constructor.MenuScreen_Constructor_C.MenuScreenDispatcher__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) void UMenuScreen_Constructor_C::MenuScreenDispatcher__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MenuScreen_Constructor_C", "MenuScreenDispatcher__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function MenuScreen_Constructor.MenuScreen_Constructor_C.ExecuteUbergraph_MenuScreen_Constructor // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UMenuScreen_Constructor_C::ExecuteUbergraph_MenuScreen_Constructor(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MenuScreen_Constructor_C", "ExecuteUbergraph_MenuScreen_Constructor"); Params::MenuScreen_Constructor_C_ExecuteUbergraph_MenuScreen_Constructor Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function MenuScreen_Constructor.MenuScreen_Constructor_C.BlueprintInitializeAnimation // (Event, Public, BlueprintEvent) void UMenuScreen_Constructor_C::BlueprintInitializeAnimation() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MenuScreen_Constructor_C", "BlueprintInitializeAnimation"); UObject::ProcessEvent(Func, nullptr); } // Function MenuScreen_Constructor.MenuScreen_Constructor_C.BlueprintUpdateAnimation // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UMenuScreen_Constructor_C::BlueprintUpdateAnimation(float DeltaTimeX) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MenuScreen_Constructor_C", "BlueprintUpdateAnimation"); Params::MenuScreen_Constructor_C_BlueprintUpdateAnimation Parms{}; Parms.DeltaTimeX = DeltaTimeX; UObject::ProcessEvent(Func, &Parms); } // Function MenuScreen_Constructor.MenuScreen_Constructor_C.AnimNotify_playFacialAnim // (BlueprintCallable, BlueprintEvent) void UMenuScreen_Constructor_C::AnimNotify_playFacialAnim() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MenuScreen_Constructor_C", "AnimNotify_playFacialAnim"); UObject::ProcessEvent(Func, nullptr); } }