#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: MainTabIconButton #include "Basic.hpp" #include "MainTabIconButton_classes.hpp" #include "MainTabIconButton_parameters.hpp" namespace SDK { // Function MainTabIconButton.MainTabIconButton_C.ExecuteUbergraph_MainTabIconButton // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UMainTabIconButton_C::ExecuteUbergraph_MainTabIconButton(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "ExecuteUbergraph_MainTabIconButton"); Params::MainTabIconButton_C_ExecuteUbergraph_MainTabIconButton Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function MainTabIconButton.MainTabIconButton_C.BP_OnEnabled // (Event, Protected, BlueprintEvent) void UMainTabIconButton_C::BP_OnEnabled() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "BP_OnEnabled"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.BP_OnDisabled // (Event, Protected, BlueprintEvent) void UMainTabIconButton_C::BP_OnDisabled() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "BP_OnDisabled"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.BndEvt__ToastWidget_K2Node_ComponentBoundEvent_0_OnFinishedToast__DelegateSignature // (BlueprintEvent) void UMainTabIconButton_C::BndEvt__ToastWidget_K2Node_ComponentBoundEvent_0_OnFinishedToast__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "BndEvt__ToastWidget_K2Node_ComponentBoundEvent_0_OnFinishedToast__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.Handle StopTabCallout // (BlueprintCallable, BlueprintEvent) void UMainTabIconButton_C::Handle_StopTabCallout() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "Handle StopTabCallout"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.OnCurrentTextStyleChanged // (Event, Protected, BlueprintEvent) void UMainTabIconButton_C::OnCurrentTextStyleChanged() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "OnCurrentTextStyleChanged"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.HandleTabDialogCLosed // (BlueprintCallable, BlueprintEvent) void UMainTabIconButton_C::HandleTabDialogCLosed() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "HandleTabDialogCLosed"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.HandleTabAnimateInFinished // (BlueprintCallable, BlueprintEvent) void UMainTabIconButton_C::HandleTabAnimateInFinished() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "HandleTabAnimateInFinished"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.HandleTabAdded // (BlueprintCallable, BlueprintEvent) void UMainTabIconButton_C::HandleTabAdded() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "HandleTabAdded"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.BP_OnUnhovered // (Event, Protected, BlueprintEvent) void UMainTabIconButton_C::BP_OnUnhovered() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "BP_OnUnhovered"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.BP_OnHovered // (Event, Protected, BlueprintEvent) void UMainTabIconButton_C::BP_OnHovered() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "BP_OnHovered"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UMainTabIconButton_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.BP_OnDeselected // (Event, Protected, BlueprintEvent) void UMainTabIconButton_C::BP_OnDeselected() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "BP_OnDeselected"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.BP_OnSelected // (Event, Protected, BlueprintEvent) void UMainTabIconButton_C::BP_OnSelected() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "BP_OnSelected"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.SetTabLabelInfo // (Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FFortTabButtonLabelInfo TabLabelInfo (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) void UMainTabIconButton_C::SetTabLabelInfo(const struct FFortTabButtonLabelInfo& TabLabelInfo) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "SetTabLabelInfo"); Params::MainTabIconButton_C_SetTabLabelInfo Parms{}; Parms.TabLabelInfo = std::move(TabLabelInfo); UObject::ProcessEvent(Func, &Parms); } // Function MainTabIconButton.MainTabIconButton_C.PreConstruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UMainTabIconButton_C::PreConstruct(bool IsDesignTime) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "PreConstruct"); Params::MainTabIconButton_C_PreConstruct Parms{}; Parms.IsDesignTime = IsDesignTime; UObject::ProcessEvent(Func, &Parms); } // Function MainTabIconButton.MainTabIconButton_C.Set Text // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FText Param_ButtonText (BlueprintVisible, BlueprintReadOnly, Parm) void UMainTabIconButton_C::Set_Text(const class FText& Param_ButtonText) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "Set Text"); Params::MainTabIconButton_C_Set_Text Parms{}; Parms.Param_ButtonText = std::move(Param_ButtonText); UObject::ProcessEvent(Func, &Parms); } // Function MainTabIconButton.MainTabIconButton_C.Set Icon // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FSlateBrush Param_IconBrush (BlueprintVisible, BlueprintReadOnly, Parm) void UMainTabIconButton_C::Set_Icon(const struct FSlateBrush& Param_IconBrush) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "Set Icon"); Params::MainTabIconButton_C_Set_Icon Parms{}; Parms.Param_IconBrush = std::move(Param_IconBrush); UObject::ProcessEvent(Func, &Parms); } // Function MainTabIconButton.MainTabIconButton_C.ShowText // (Public, BlueprintCallable, BlueprintEvent) void UMainTabIconButton_C::ShowText() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "ShowText"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.SetTutorialBorderStyle // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UClass* BorderStyle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UMainTabIconButton_C::SetTutorialBorderStyle(class UClass* BorderStyle) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "SetTutorialBorderStyle"); Params::MainTabIconButton_C_SetTutorialBorderStyle Parms{}; Parms.BorderStyle = BorderStyle; UObject::ProcessEvent(Func, &Parms); } // Function MainTabIconButton.MainTabIconButton_C.Update Bang State // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool Param_bBangEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // EFortUIFeature UIFeature (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText UIFeatureRevealText (BlueprintVisible, BlueprintReadOnly, Parm) void UMainTabIconButton_C::Update_Bang_State(bool Param_bBangEnabled, EFortUIFeature UIFeature, const class FText& UIFeatureRevealText) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "Update Bang State"); Params::MainTabIconButton_C_Update_Bang_State Parms{}; Parms.Param_bBangEnabled = Param_bBangEnabled; Parms.UIFeature = UIFeature; Parms.UIFeatureRevealText = std::move(UIFeatureRevealText); UObject::ProcessEvent(Func, &Parms); } // Function MainTabIconButton.MainTabIconButton_C.SetWrapperNameIDs // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FName InTutorialNameID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName InBangNameID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UMainTabIconButton_C::SetWrapperNameIDs(class FName InTutorialNameID, class FName InBangNameID) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "SetWrapperNameIDs"); Params::MainTabIconButton_C_SetWrapperNameIDs Parms{}; Parms.InTutorialNameID = InTutorialNameID; Parms.InBangNameID = InBangNameID; UObject::ProcessEvent(Func, &Parms); } // Function MainTabIconButton.MainTabIconButton_C.TabAnimateInFinished // (Public, BlueprintCallable, BlueprintEvent) void UMainTabIconButton_C::TabAnimateInFinished() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "TabAnimateInFinished"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.TabDialogClosed // (Public, BlueprintCallable, BlueprintEvent) void UMainTabIconButton_C::TabDialogClosed() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "TabDialogClosed"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.TabAdded // (Public, BlueprintCallable, BlueprintEvent) void UMainTabIconButton_C::TabAdded() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "TabAdded"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.StopTabCallout // (Public, BlueprintCallable, BlueprintEvent) void UMainTabIconButton_C::StopTabCallout() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "StopTabCallout"); UObject::ProcessEvent(Func, nullptr); } // Function MainTabIconButton.MainTabIconButton_C.SetBangType // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // EFortBangType NewBangType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UMainTabIconButton_C::SetBangType(EFortBangType NewBangType) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MainTabIconButton_C", "SetBangType"); Params::MainTabIconButton_C_SetBangType Parms{}; Parms.NewBangType = NewBangType; UObject::ProcessEvent(Func, &Parms); } }